When I'm not working, I'm creating and learning new things. I think it's important
to stay curious. It's difficult to be a beginner. It's humbling, and sometimes embarrassing but there is nothing more satisfying than mastering a new skill.
This section offers a glimpse into the things I'm working on, and the things I get
excited about, but nobody asked me to.
There is a lot to appreciate about Google Maps. It really has changed how we see and navigate the world. But (yes I have a but) I wish it handled the user added photos and reviews differently. First of all, business owners do not have control over what is posted. They can flag inappropriate images for removal, but little can be done if the photo is not on brand or an even an old photo from a previous business. Second, there is no way to respond to negative reviews; this seems like a missed opportunity. By combining the add photos with the reviews, I think I may have come up with a design solution that gives control back to the businesses and makes the platform more engaging and social.
Unity is a cross-platform real-time engine used to build games and interactive experiences in both 2D and 3D. As a product designer, it has been high on my list to tools to learn and master. After completing several tutorials, I've started to explore the tools on my own. This is a first-person walk-through of Frank Lloyd Wright's architectural masterpiece Falling Waters. It is a work in progress, and I will be adding more furniture and refinements as I explore the tools further.
I've been working in Rhino to design jewelry and then print it on a 3D printer. This is a ring with detail that is often only .3mm thick. I tested to see how much detail can be achieved from the fine-detail plastic material offered by Shapeways. I have some refinements to do, but this was a good experiment. The next step would be to use the lost-wax casting technique, and cast this in silver.
I created this scene from a tutorial on BlenderGuru.com. The Barcelona chair was provided in the lesson, but everything else I created. The Damien Hirst butterfly painting was created by extruding a cylinder and texture mapping the surface from an image I found, and uses the actual dimensions.
The concept offers hourly employees a simple way to trade shifts by comparing schedules at a glance.